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Pixelorama

pixelorama · v1.2.1

6
8.0

2D sprite editor made with the Godot Engine

brew install --cask pixelorama
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30-day installs
89
90-day installs
412
365-day installs
Install trend
Trust Score 6/10
✓ Open source (MIT) +3
✗ Active development +0
✓ Licensed +1
✗ No auto-updates +0
✓ Not deprecated +1
✓ Established (>1yr) +1
✗ Low installs +0

Version History

v1.2.1
2mo ago1.2→1.2.1
2mo ago1.1.10→1.2
5mo ago1.1.9→1.1.10
5mo ago1.1.8→1.1.9

Review

Mar 11, 2026

Pixelorama is a feature-rich, open-source pixel art editor built with Godot Engine, offering tools for creating sprites, tiles, and animations. It's a versatile tool for both casual creators and professional artists, available across multiple platforms.

Pixelorama is a 2D sprite editor that allows users to create and edit pixel art, including sprites, tiles, and animations.

Maturity: The project is mature with active development, evidenced by a large GitHub community and recent commits.

Community: Pixelorama has received some attention on Hacker News but lacks significant Reddit discussion. The community sentiment is positive, though engagement is limited.

Pros

  • + Open-source and MIT-licensed, fostering community contributions.
  • + Comprehensive feature set for pixel art creation and editing.
  • + Cross-platform availability, including macOS, Windows, Linux, and the web.

Cons

  • - No auto-update feature, requiring manual checks for new versions.
  • - Performance issues, such as high CPU usage and slow preview playback.
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Stars
474
Forks
81
Issues
MIT
License
GDScriptLast commit: Mar 9, 2026

Community Mentions

Positive sentiment Negative sentiment Neutral / unknown