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Zandronum vs GZDoom
Side-by-side comparison for macOS
Zandronum
5.0Multiplayer oriented port for Doom and Doom II
GZDoom
8.0Adds an OpenGL renderer to the ZDoom source port
| Metric | Zandronum | GZDoom |
|---|---|---|
| Category | Games | Games |
| AI Score | 5.0 | 8.0 |
| 30-day Installs | 2 | 105 |
| 90-day Installs | 4 | 281 |
| 365-day Installs | 41 | 1.0K |
| Version | 3.2.1 | 4.14.2 |
| Auto-updates | No | No |
| Deprecated | Yes | No |
| GitHub Stars | 26 | 3.0K |
| GitHub Forks | 3 | 630 |
| Open Issues | - | 182 |
| License | NOASSERTION | GPL-3.0 |
| Language | C++ | C++ |
| Last GitHub Commit | 10y ago | 5mo ago |
| First Seen | Oct 1, 2017 | Aug 27, 2016 |
Reviews
Zandronum
Zandronum is a multiplayer-focused port of Doom and Doom II, offering modern netcode for smoother online gameplay. It is designed for enthusiasts who enjoy classic Doom multiplayer experiences but lacks active development and community support.
Zandronum enables multiplayer gameplay for Doom and Doom II using a port of the ZDoom engine.
Pros
- + Dedicated to multiplayer gameplay, ideal for Doom enthusiasts.
- + Modern netcode implementation enhances online gaming experience.
- + Based on the reliable ZDoom engine.
Cons
- - No auto-update feature, requiring manual checks for updates.
- - Low community activity and support.
GZDoom
GZDoom is the most advanced Doom port for macOS, offering an OpenGL renderer and powerful scripting capabilities. It's ideal for Doom modders and fans seeking a feature-rich experience.
Enhances the ZDoom source port with OpenGL rendering and scripting.
Pros
- + Advanced features
- + Strong community support
- + Cross-platform compatibility
Cons
- - No auto-updates
- - Recent leadership issues