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Unity Windows (Mono) Build Support vs Mono
Side-by-side comparison for macOS
Unity Windows (Mono) Build Support
6.5Windows (Mono) target support for Unity
Mono
7.0Open source implementation of Microsoft's .NET Framework
| Metric | Unity Windows (Mono) Build Support | Mono |
|---|---|---|
| Category | Developer Tools | Developer Tools |
| AI Score | 6.5 | 7.0 |
| 30-day Installs | - | 636 |
| 90-day Installs | 2 | 1.9K |
| 365-day Installs | 12 | 11.6K |
| Version | 2023.2.20f1,0e25a174756c | 6.12.0.206 |
| Auto-updates | No | No |
| Deprecated | Yes | No |
| GitHub Stars | — | 11.4K |
| GitHub Forks | — | 3.8K |
| Open Issues | — | 2.3K |
| License | — | NOASSERTION |
| Language | — | C# |
| Last GitHub Commit | — | 1y ago |
| First Seen | Feb 18, 2017 | Oct 20, 2013 |
Reviews
Unity Windows (Mono) Build Support
A tool enabling Windows game development with Unity using Mono. Ideal for developers targeting Windows platforms with Unity.
Enables Unity editors to build and deploy games on Windows using Mono.
Pros
- + Essential for Windows game development with Unity
- + Supports Mono for those preferring it over .NET
- + Integrated into Unity's ecosystem
Cons
- - No auto-updates, requiring manual installation
- - Limited community support for troubleshooting
Mono
Mono is an open-source implementation of Microsoft's .NET Framework, enabling developers to run and build .NET applications on macOS. It provides a robust environment for cross-platform .NET development, supported by an active community.
Mono provides a runtime environment and development tools for .NET applications on macOS.
Pros
- + Cross-platform support
- + Open-source
- + Essential for .NET development on macOS
Cons
- - No auto-updates
- - High number of open issues