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Sonic Robo Blast 2 vs GZDoom

Side-by-side comparison for macOS

Sonic Robo Blast 2

8.0
Games

3D open-source Sonic the Hedgehog fangame built using a Doom Legacy port of Doom

GZDoom

8.0
Games

Adds an OpenGL renderer to the ZDoom source port

Metric Sonic Robo Blast 2 GZDoom
Category Games Games
AI Score 8.0 8.0
30-day Installs 4 105
90-day Installs 10 281
365-day Installs 39 1.0K
Version 2.2.15 4.14.2
Auto-updates No No
Deprecated Yes No
GitHub Stars 523 3.0K
GitHub Forks 189 630
Open Issues 48 182
License GPL-2.0 GPL-3.0
Language C C++
Last GitHub Commit 3mo ago 5mo ago
First Seen Jul 14, 2021 Aug 27, 2016

Reviews

Sonic Robo Blast 2

Sonic Robo Blast 2 is a long-running, open-source Sonic the Hedgehog fangame built on the Doom engine, offering 3D gameplay and continuous updates. It appeals to retro gaming fans and modders.

Allows players to experience a 3D Sonic the Hedgehog fangame using a Doom engine modification.

Pros

  • + Open-source and highly customizable with a large modding community.
  • + Cross-platform support, including macOS.
  • + Long-standing project with active development and updates.

Cons

  • - No auto-update feature for the macOS version.
  • - Limited presence on Reddit compared to Hacker News.

GZDoom

GZDoom is the most advanced Doom port for macOS, offering an OpenGL renderer and powerful scripting capabilities. It's ideal for Doom modders and fans seeking a feature-rich experience.

Enhances the ZDoom source port with OpenGL rendering and scripting.

Pros

  • + Advanced features
  • + Strong community support
  • + Cross-platform compatibility

Cons

  • - No auto-updates
  • - Recent leadership issues