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Sonic Robo Blast 2 vs Godot Engine

Side-by-side comparison for macOS

Sonic Robo Blast 2

8.0
Games

3D open-source Sonic the Hedgehog fangame built using a Doom Legacy port of Doom

Godot Engine

8.5
Developer Tools

C# scripting capable version of Godot game engine

Metric Sonic Robo Blast 2 Godot Engine
Category Games Developer Tools
AI Score 8.0 8.5
30-day Installs 4 227
90-day Installs 10 610
365-day Installs 39 1.5K
Version 2.2.15 4.6.2
Auto-updates No No
Deprecated Yes No
GitHub Stars 523 107.6K
GitHub Forks 189 24.6K
Open Issues 48 17.8K
License GPL-2.0 MIT
Language C C++
Last GitHub Commit 3mo ago 1mo ago
First Seen Jul 14, 2021 Mar 12, 2018

Reviews

Sonic Robo Blast 2

Sonic Robo Blast 2 is a long-running, open-source Sonic the Hedgehog fangame built on the Doom engine, offering 3D gameplay and continuous updates. It appeals to retro gaming fans and modders.

Allows players to experience a 3D Sonic the Hedgehog fangame using a Doom engine modification.

Pros

  • + Open-source and highly customizable with a large modding community.
  • + Cross-platform support, including macOS.
  • + Long-standing project with active development and updates.

Cons

  • - No auto-update feature for the macOS version.
  • - Limited presence on Reddit compared to Hacker News.

Godot Engine

Godot Engine is a powerful, open-source game engine supporting 2D and 3D development with C# scripting capabilities. It offers cross-platform deployment and a thriving community, making it ideal for indie developers and game enthusiasts.

Godot Engine is a multi-platform game engine for creating 2D and 3D games.

Pros

  • + Cross-platform support for various operating systems
  • + C# scripting capability alongside GDScript and VisualScript
  • + Large and active open-source community

Cons

  • - No auto-update feature for the Homebrew cask
  • - Planned compatibility breaks may require adaptation