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Sabaki vs Tiled
Side-by-side comparison for macOS
Sabaki
8.0Go board and SGF editor
Tiled
8.0Flexible level editor
| Metric | Sabaki | Tiled |
|---|---|---|
| Category | Games | Developer Tools |
| AI Score | 8.0 | 8.0 |
| 30-day Installs | 31 | 131 |
| 90-day Installs | 88 | 406 |
| 365-day Installs | 310 | 1.0K |
| Version | 0.52.2 | 1.12.1 |
| Auto-updates | No | No |
| Deprecated | Yes | No |
| GitHub Stars | 2.7K | 12.4K |
| GitHub Forks | 402 | 1.9K |
| Open Issues | 149 | 783 |
| License | MIT | NOASSERTION |
| Language | JavaScript | C++ |
| Last GitHub Commit | 1mo ago | 2mo ago |
| First Seen | Mar 31, 2017 | Jan 27, 2014 |
Reviews
Sabaki
Sabaki is an elegant Go board and SGF editor designed for Go enthusiasts. It offers a clean interface, supports multiple file formats, and is actively maintained, making it a valuable tool for those who enjoy the game of Go.
Sabaki is a tool for editing SGF files and managing Go games.
Pros
- + Beautiful and user-friendly interface
- + Supports various SGF file formats and Go game management
- + Active development with frequent updates
Cons
- - No auto-update feature
- - Limited community discussion and engagement
Tiled
Tiled is a versatile level editor designed for creating 2D game levels. It supports multiple layer types, custom tilesets, and integrates with popular game engines, making it ideal for game developers.
Tiled allows users to design and edit game levels using a flexible, tile-based interface.
Pros
- + Highly flexible and customizable for different game development needs
- + Supports integration with multiple game engines and frameworks
- + Open-source, allowing for community contributions and customization
Cons
- - No auto-update feature for the application
- - High number of open issues may indicate ongoing development challenges