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Raze vs VCMI
Side-by-side comparison for macOS
Raze
7.0Build engine port backed by GZDoom tech
VCMI
8.0Open-source engine for Heroes of Might & Magic III
| Metric | Raze | VCMI |
|---|---|---|
| Category | Games | Games |
| AI Score | 7.0 | 8.0 |
| 30-day Installs | 1 | 99 |
| 90-day Installs | 6 | 217 |
| 365-day Installs | 42 | 217 |
| Version | 1.11.0 | 1.7.3 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 834 | 5.5K |
| GitHub Forks | 70 | 590 |
| Open Issues | 134 | 778 |
| License | — | GPL-2.0 |
| Language | C++ | C++ |
| Last GitHub Commit | 5mo ago | 1mo ago |
| First Seen | Dec 6, 2020 | Mar 3, 2026 |
Reviews
Raze
Raze is a port of classic 3D games like Duke Nukem 3D and Blood, utilizing GZDoom technology for modern systems. It offers fans of these games a chance to experience them on macOS with improved performance and features.
Raze allows playing classic 3D games using GZDoom technology.
Pros
- + Supports multiple classic 3D games
- + Utilizes GZDoom for enhanced performance
- + Accessible via Homebrew for easy installation
Cons
- - No auto-update feature
- - Known history of high memory usage
VCMI
VCMI is an open-source recreation of Heroes of Might and Magic III, offering fans a moddable experience with new content creation capabilities. It appeals to both classic game enthusiasts and modders looking to expand the game.
VCMI recreates the classic game Heroes of Might and Magic III, providing a platform for mods and new content.
Pros
- + Open-source and moddable platform
- + Active development and community support
- + Regular updates and feature enhancements
Cons
- - High number of open issues
- - Manual updates required