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Raze vs Godot Engine

Side-by-side comparison for macOS

Raze

7.0
Games

Build engine port backed by GZDoom tech

Godot Engine

8.5
Developer Tools

C# scripting capable version of Godot game engine

Metric Raze Godot Engine
Category Games Developer Tools
AI Score 7.0 8.5
30-day Installs 1 227
90-day Installs 6 610
365-day Installs 42 1.5K
Version 1.11.0 4.6.2
Auto-updates No No
Deprecated No No
GitHub Stars 834 107.6K
GitHub Forks 70 24.6K
Open Issues 134 17.8K
License MIT
Language C++ C++
Last GitHub Commit 5mo ago 1mo ago
First Seen Dec 6, 2020 Mar 12, 2018

Reviews

Raze

Raze is a port of classic 3D games like Duke Nukem 3D and Blood, utilizing GZDoom technology for modern systems. It offers fans of these games a chance to experience them on macOS with improved performance and features.

Raze allows playing classic 3D games using GZDoom technology.

Pros

  • + Supports multiple classic 3D games
  • + Utilizes GZDoom for enhanced performance
  • + Accessible via Homebrew for easy installation

Cons

  • - No auto-update feature
  • - Known history of high memory usage

Godot Engine

Godot Engine is a powerful, open-source game engine supporting 2D and 3D development with C# scripting capabilities. It offers cross-platform deployment and a thriving community, making it ideal for indie developers and game enthusiasts.

Godot Engine is a multi-platform game engine for creating 2D and 3D games.

Pros

  • + Cross-platform support for various operating systems
  • + C# scripting capability alongside GDScript and VisualScript
  • + Large and active open-source community

Cons

  • - No auto-update feature for the Homebrew cask
  • - Planned compatibility breaks may require adaptation