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QuakeSpasm vs Godot Engine
Side-by-side comparison for macOS
QuakeSpasm
7.0Engine for iD software's Quake
Godot Engine
8.5C# scripting capable version of Godot game engine
| Metric | QuakeSpasm | Godot Engine |
|---|---|---|
| Category | Games | Developer Tools |
| AI Score | 7.0 | 8.5 |
| 30-day Installs | 8 | 227 |
| 90-day Installs | 39 | 610 |
| 365-day Installs | 179 | 1.5K |
| Version | 0.96.3 | 4.6.2 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 63 | 107.6K |
| GitHub Forks | 73 | 24.6K |
| Open Issues | 8 | 17.8K |
| License | — | MIT |
| Language | C | C++ |
| Last GitHub Commit | 2y ago | 1mo ago |
| First Seen | Oct 14, 2017 | Mar 12, 2018 |
Reviews
QuakeSpasm
QuakeSpasm is an open-source engine for iD's Quake, offering modern OpenGL and Vulkan support, making it a versatile choice for retro gaming enthusiasts seeking a customizable and high-performance experience.
Runs the classic Quake game engine with support for mods and modern graphics APIs.
Pros
- + Open-source with active development
- + Supports modern OpenGL and Vulkan for better performance
- + Extensive modding capabilities
Cons
- - No auto-update feature
- - Unknown license status
- - Some unresolved technical issues
Godot Engine
Godot Engine is a powerful, open-source game engine supporting 2D and 3D development with C# scripting capabilities. It offers cross-platform deployment and a thriving community, making it ideal for indie developers and game enthusiasts.
Godot Engine is a multi-platform game engine for creating 2D and 3D games.
Pros
- + Cross-platform support for various operating systems
- + C# scripting capability alongside GDScript and VisualScript
- + Large and active open-source community
Cons
- - No auto-update feature for the Homebrew cask
- - Planned compatibility breaks may require adaptation