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MegaZeux vs Raze
Side-by-side comparison for macOS
MegaZeux
8.0ASCII-based game creation system
Raze
7.0Build engine port backed by GZDoom tech
| Metric | MegaZeux | Raze |
|---|---|---|
| Category | Games | Games |
| AI Score | 8.0 | 7.0 |
| 30-day Installs | - | 1 |
| 90-day Installs | 1 | 6 |
| 365-day Installs | 20 | 42 |
| Version | 2.93d | 1.11.0 |
| Auto-updates | No | No |
| Deprecated | Yes | No |
| GitHub Stars | 149 | 834 |
| GitHub Forks | 24 | 70 |
| Open Issues | 7 | 134 |
| License | GPL-2.0 | — |
| Language | C | C++ |
| Last GitHub Commit | 7mo ago | 5mo ago |
| First Seen | Aug 9, 2023 | Dec 6, 2020 |
Reviews
MegaZeux
MegaZeux is an ASCII-based game creation system that allows users to design and develop games using simple text characters. Its long-standing development history and minimalist approach make it ideal for retro gaming enthusiasts and those who appreciate low-tech game design.
Enables the creation of games using ASCII characters for design and gameplay.
Pros
- + Long-standing and actively maintained project
- + Simple, minimalist approach to game design
- + Free and open-source under GPL-2.0
Cons
- - No auto-update feature
- - Niche appeal, may not be for everyone
Raze
Raze is a port of classic 3D games like Duke Nukem 3D and Blood, utilizing GZDoom technology for modern systems. It offers fans of these games a chance to experience them on macOS with improved performance and features.
Raze allows playing classic 3D games using GZDoom technology.
Pros
- + Supports multiple classic 3D games
- + Utilizes GZDoom for enhanced performance
- + Accessible via Homebrew for easy installation
Cons
- - No auto-update feature
- - Known history of high memory usage