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JOSM vs Tiled
Side-by-side comparison for macOS
JOSM
7.5Extensible editor for OpenStreetMap
Tiled
8.0Flexible level editor
| Metric | JOSM | Tiled |
|---|---|---|
| Category | Developer Tools | Developer Tools |
| AI Score | 7.5 | 8.0 |
| 30-day Installs | 125 | 131 |
| 90-day Installs | 365 | 406 |
| 365-day Installs | 1.6K | 1.0K |
| Version | 19481 | 1.12.1 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 432 | 12.4K |
| GitHub Forks | 205 | 1.9K |
| Open Issues | 20 | 783 |
| License | NOASSERTION | NOASSERTION |
| Language | Java | C++ |
| Last GitHub Commit | 2mo ago | 2mo ago |
| First Seen | Dec 10, 2013 | Jan 27, 2014 |
Reviews
JOSM
JOSM is an extensible editor for OpenStreetMap, offering a robust toolset for contributors and mappers with a wide range of plugins and customization options.
JOSM is a powerful editor for OpenStreetMap, allowing users to create, modify, and manage map data.
Pros
- + Recognized as the standard editor for OpenStreetMap
- + Extensive plugin ecosystem for diverse mapping needs
- + Highly customizable interface
Cons
- - No automatic updates available
- - Complex interface may be challenging for newcomers
Tiled
Tiled is a versatile level editor designed for creating 2D game levels. It supports multiple layer types, custom tilesets, and integrates with popular game engines, making it ideal for game developers.
Tiled allows users to design and edit game levels using a flexible, tile-based interface.
Pros
- + Highly flexible and customizable for different game development needs
- + Supports integration with multiple game engines and frameworks
- + Open-source, allowing for community contributions and customization
Cons
- - No auto-update feature for the application
- - High number of open issues may indicate ongoing development challenges