GDevelop vs Redot Engine
Side-by-side comparison for macOS
GDevelop
8.0Open-source, cross-platform game engine designed to be used by everyone
Redot Engine
8.0Multi-platform 2D and 3D game engine
| Metric | GDevelop | Redot Engine |
|---|---|---|
| Category | Games | Developer Tools |
| AI Score | 8.0 | 8.0 |
| 30-day Installs | 17 | 6 |
| 90-day Installs | 77 | 15 |
| 365-day Installs | 183 | 15 |
| Version | 5.6.281 | 26.2 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 21.1K | 5.9K |
| GitHub Forks | 1.3K | 316 |
| Open Issues | 566 | 78 |
| License | NOASSERTION | MIT |
| Language | JavaScript | C++ |
| Last GitHub Commit | 5mo ago | 1mo ago |
| First Seen | Aug 9, 2023 | Jul 30, 2026 |
Reviews
GDevelop
GDevelop is an open-source, cross-platform game engine designed for everyone, making it easy to create 2D, 3D, and multiplayer games without programming. Its user-friendly interface and extensive community support make it ideal for both beginners and experienced developers.
GDevelop allows users to create games using a visual, event-based approach without needing to write code.
Pros
- + Open-source and free to use
- + Cross-platform support for multiple operating systems
- + User-friendly interface suitable for non-programmers
- + Strong community and extensive documentation
- + Support for 2D, 3D, and multiplayer games
Cons
- - No auto-update feature
- - Limited community discussion outside of Hacker News
- - Some UI issues reported by users
Redot Engine
Redot Engine is a multi-platform 2D and 3D game engine forked from Godot, offering developers a flexible and powerful toolset for game creation. It is ideal for indie developers and small studios seeking a robust, open-source solution with cross-platform capabilities.
Redot Engine is a game engine used for developing 2D and 3D games across multiple platforms.
Pros
- + Fork of the popular Godot engine, leveraging its established features and community
- + Strong cross-platform support for game development
- + MIT license offers flexibility for developers
Cons
- - Lack of auto-updates may require manual management
- - Community support may be less extensive compared to the original Godot engine