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GameMaker vs Godot Engine
Side-by-side comparison for macOS
GameMaker
7.0Complete development tool for making 2D games
Godot Engine
8.5C# scripting capable version of Godot game engine
| Metric | GameMaker | Godot Engine |
|---|---|---|
| Category | Developer Tools | Developer Tools |
| AI Score | 7.0 | 8.5 |
| 30-day Installs | 18 | 227 |
| 90-day Installs | 43 | 610 |
| 365-day Installs | 227 | 1.5K |
| Version | 2024.14.4.222 | 4.6.2 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 444 | 107.6K |
| GitHub Forks | 30 | 24.6K |
| Open Issues | - | 17.8K |
| License | CC0-1.0 | MIT |
| Language | — | C++ |
| Last GitHub Commit | 2mo ago | 1mo ago |
| First Seen | Aug 30, 2022 | Mar 12, 2018 |
Reviews
GameMaker
GameMaker is a comprehensive tool for creating 2D games, offering a complete set of features for game development. It is particularly beneficial for non-commercial developers who can use it for free, with a one-time fee for commercial purposes.
GameMaker provides a complete set of tools for developing 2D games.
Pros
- + Complete game development toolset
- + Free for non-commercial use
- + Active community support
Cons
- - No auto-update feature
- - Limited commercial use
Godot Engine
Godot Engine is a powerful, open-source game engine supporting 2D and 3D development with C# scripting capabilities. It offers cross-platform deployment and a thriving community, making it ideal for indie developers and game enthusiasts.
Godot Engine is a multi-platform game engine for creating 2D and 3D games.
Pros
- + Cross-platform support for various operating systems
- + C# scripting capability alongside GDScript and VisualScript
- + Large and active open-source community
Cons
- - No auto-update feature for the Homebrew cask
- - Planned compatibility breaks may require adaptation