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DevilutionX vs Godot Engine
Side-by-side comparison for macOS
DevilutionX
8.0Diablo build for modern operating systems
Godot Engine
8.5C# scripting capable version of Godot game engine
| Metric | DevilutionX | Godot Engine |
|---|---|---|
| Category | Games | Developer Tools |
| AI Score | 8.0 | 8.5 |
| 30-day Installs | 21 | 462 |
| 90-day Installs | 42 | 1.6K |
| 365-day Installs | 153 | 2.9K |
| Version | 1.5.5 | 4.7.2 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 9.4K | 107.6K |
| GitHub Forks | 963 | 24.6K |
| Open Issues | 451 | 17.8K |
| License | NOASSERTION | MIT |
| Language | C++ | C++ |
| Last GitHub Commit | 5mo ago | 5mo ago |
| First Seen | Apr 15, 2021 | Mar 12, 2018 |
Reviews
DevilutionX
DevilutionX is a modernized version of Diablo I, featuring enhanced graphics and cross-platform compatibility. It offers a fresh take on the classic game, appealing to both retro gamers and newcomers.
Runs Diablo I with modern enhancements, including improved graphics and cross-platform support.
Pros
- + Open-source and community-driven
- + HD graphics and modernized gameplay
- + Cross-platform support
- + Active development with frequent updates
- + Faithful to the original Diablo experience
Cons
- - No auto-update feature
- - High number of open issues
Godot Engine
Godot Engine is a powerful, open-source game engine supporting 2D and 3D development with C# scripting capabilities. It offers cross-platform deployment and a thriving community, making it ideal for indie developers and game enthusiasts.
Godot Engine is a multi-platform game engine for creating 2D and 3D games.
Pros
- + Cross-platform support for various operating systems
- + C# scripting capability alongside GDScript and VisualScript
- + Large and active open-source community
Cons
- - No auto-update feature for the Homebrew cask
- - Planned compatibility breaks may require adaptation