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Unity WebGL Build Support vs CMake

Side-by-side comparison for macOS

Unity WebGL Build Support

7.0
Developer Tools

WebGL target support for Unity

CMake

8.0
Developer Tools

Family of tools to build, test and package software

Metric Unity WebGL Build Support CMake
Category Developer Tools Developer Tools
AI Score 7.0 8.0
30-day Installs - 378
90-day Installs 3 1.1K
365-day Installs 9 4.7K
Version 2023.2.20f1,0e25a174756c 4.3.2
Auto-updates No No
Deprecated Yes No
GitHub Stars 7.8K
GitHub Forks 2.7K
Open Issues 2
License BSD-3-Clause
Language C
Last GitHub Commit 1mo ago
First Seen Feb 18, 2017 Jan 2, 2015

Reviews

Unity WebGL Build Support

Enables Unity developers to build and deploy WebGL projects, allowing cross-platform browser-based experiences. Ideal for creating interactive content that runs without plugins.

Provides tools within Unity to build WebGL projects for deployment in web browsers.

Pros

  • + Enables cross-platform deployment through web browsers.
  • + Seamlessly integrated into the Unity editor for a smooth workflow.
  • + Free for Unity users, enhancing accessibility.

Cons

  • - No auto-update feature, requiring manual checks.
  • - Performance limitations compared to native builds.

CMake

CMake is a powerful build system generator that automates the build process across platforms. It is widely used in software development for its flexibility and support for multiple programming languages. Developers and teams working on cross-platform projects benefit the most from CMake.

CMake generates build systems for software projects, enabling compilation and testing across different platforms.

Pros

  • + Essential tool for cross-platform software development
  • + Extensive community and documentation support
  • + Flexible and adaptable build configuration system

Cons

  • - Steep learning curve for new users
  • - No auto-update feature for the application