Raze vs OpenRA
Side-by-side comparison for macOS
Raze
7.0Build engine port backed by GZDoom tech
OpenRA
8.0Real-time strategy game engine for Westwood games
| Metric | Raze | OpenRA |
|---|---|---|
| Category | Games | Games |
| AI Score | 7.0 | 8.0 |
| 30-day Installs | 1 | 148 |
| 90-day Installs | 6 | 437 |
| 365-day Installs | 42 | 1.9K |
| Version | 1.11.0 | 20250330 |
| Auto-updates | No | No |
| Deprecated | No | No |
| GitHub Stars | 834 | 16.5K |
| GitHub Forks | 70 | 2.9K |
| Open Issues | 134 | 1.6K |
| License | — | GPL-3.0 |
| Language | C++ | C# |
| Last GitHub Commit | 5mo ago | 2mo ago |
| First Seen | Dec 6, 2020 | Feb 13, 2014 |
Reviews
Raze
Raze is a port of classic 3D games like Duke Nukem 3D and Blood, utilizing GZDoom technology for modern systems. It offers fans of these games a chance to experience them on macOS with improved performance and features.
Raze allows playing classic 3D games using GZDoom technology.
Pros
- + Supports multiple classic 3D games
- + Utilizes GZDoom for enhanced performance
- + Accessible via Homebrew for easy installation
Cons
- - No auto-update feature
- - Known history of high memory usage
OpenRA
OpenRA is a real-time strategy game engine that breathes new life into classic Westwood games like Command & Conquer: Red Alert. It offers modernized gameplay, high-quality graphics, and cross-platform support, making it a must-have for retro gamers and RTS enthusiasts.
OpenRA recreates and enhances classic RTS games with modern technology and features.
Pros
- + Cross-platform support including macOS
- + Active development and strong community backing
- + Free and open-source under GPL-3.0
Cons
- - No auto-update feature
- - High number of open issues may indicate areas needing attention