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DotEditor vs Tiled
Side-by-side comparison for macOS
DotEditor
5.0GUI editor for dot language used in graphviz
Tiled
8.0Flexible level editor
| Metric | DotEditor | Tiled |
|---|---|---|
| Category | Developer Tools | Developer Tools |
| AI Score | 5.0 | 8.0 |
| 30-day Installs | 3 | 134 |
| 90-day Installs | 12 | 412 |
| 365-day Installs | 88 | 1.0K |
| Version | 0.3.1 | 1.12.1 |
| Auto-updates | No | No |
| Deprecated | Yes | No |
| GitHub Stars | 249 | 12.4K |
| GitHub Forks | 46 | 1.9K |
| Open Issues | 26 | 783 |
| License | — | NOASSERTION |
| Language | Python | C++ |
| Last GitHub Commit | 10y ago | 2mo ago |
| First Seen | Aug 4, 2017 | Jan 27, 2014 |
Reviews
DotEditor
DotEditor is a GUI editor for the dot language used in Graphviz, providing a visual tool for creating and editing graphs. It is particularly useful for developers and data visualizers who work with Graphviz for creating diagrams and flowcharts.
DotEditor is a graphical editor for the dot language, allowing users to create and edit graphs visually.
Pros
- + Provides a visual interface for editing dot language files.
- + Supports integration with Graphviz for rendering graphs.
- + Useful for developers and data visualizers who work with Graphviz.
Cons
- - No auto-update functionality.
- - Inactive project with no recent updates or commits.
Tiled
Tiled is a versatile level editor designed for creating 2D game levels. It supports multiple layer types, custom tilesets, and integrates with popular game engines, making it ideal for game developers.
Tiled allows users to design and edit game levels using a flexible, tile-based interface.
Pros
- + Highly flexible and customizable for different game development needs
- + Supports integration with multiple game engines and frameworks
- + Open-source, allowing for community contributions and customization
Cons
- - No auto-update feature for the application
- - High number of open issues may indicate ongoing development challenges